![]() I haven't seen her since, but can remember her more vividly and fondly than colleagues I worked with for months, thanks to the life stories we swapped. Sooner or later you run out of small talk and anything afterwards feels like a desperate attempt to break the monotony. A few years ago, I spent a month working in Italian summer camps and shared a horrifyingly long bus journey from Milan to Napoli with a colleague I’d never met. The sole event in your journey between, say, the Jomuer Valley and Mount Alodiel might be the talking dog Rukey asking your opinion of his moustache, or the adorable imp Ti’zo catching a fish. The optional dialogue sequences in your cosy wagon are perfectly judged. The story is delivered almost entirely during the Oregon Trail-esque journeys you and your rag-tag companions take between Rites. ![]() The premise in Pyre is simple: you’re a group of exiles travelling through the fantastical wastelands of the Downside to participate in Rites (a high-stakes sport where teams play a hybrid of handball and action RPG) to earn your freedom. So how do you capture this feeling in a video game, a medium simultaneously uniquely suited to simulating travel, but deathly afraid of boring players? If you’re one of the wonderful minds behind Supergiant’s Pyre, the answer lies in abstraction. If you've any experience with long-haul travel in real life, you'll know it's often the kind of journey that plays out quite unlike the experience most games want you to have: boredom, insomnia, a severe lack of personal space, and the odd chafed arse. Still, there's a reason Bethesda fill their games with monster-shaped loot-piñatas and mysterious quest-givers. The Lord Of The Rings might describe Frodo popping over to Mordor to chuck a ring in a volcano, and 1917 might show you every inch of ground covered by those soldiers, but short of physically going on a yomp in the real world, nothing conveys a sense of a distance travelled quite like huffing your way across the open world of a game in real time. Continued abuse of our services will cause your IP address to be blocked indefinitely.Travelling in games is special. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior.
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